2016-05-15 18:28:38 +02:00
|
|
|
|
Code style and conventions
|
|
|
|
|
==========================
|
|
|
|
|
|
|
|
|
|
Be consistent!
|
|
|
|
|
--------------
|
|
|
|
|
|
|
|
|
|
Look at the surrounding code, or a similar part of the project, and try
|
|
|
|
|
to do the same thing. If you think the other code has actively bad
|
|
|
|
|
style, fix it (in a separate commit).
|
|
|
|
|
|
|
|
|
|
When in doubt, send an email to <zulip-devel@googlegroups.com> with your
|
|
|
|
|
question.
|
|
|
|
|
|
|
|
|
|
Lint tools
|
|
|
|
|
----------
|
|
|
|
|
|
|
|
|
|
You can run them all at once with
|
|
|
|
|
|
|
|
|
|
./tools/lint-all
|
|
|
|
|
|
|
|
|
|
You can set this up as a local Git commit hook with
|
|
|
|
|
|
|
|
|
|
``tools/setup-git-repo``
|
|
|
|
|
|
|
|
|
|
The Vagrant setup process runs this for you.
|
|
|
|
|
|
|
|
|
|
`lint-all` runs many lint checks in parallel, including
|
|
|
|
|
|
|
|
|
|
- Javascript ([JSLint](http://www.jslint.com/))
|
|
|
|
|
|
|
|
|
|
> `tools/jslint/check-all.js` contains a pretty fine-grained set of
|
|
|
|
|
> JSLint options, rule exceptions, and allowed global variables. If
|
|
|
|
|
> you add a new global, you'll need to add it to the list.
|
|
|
|
|
|
|
|
|
|
- Python ([Pyflakes](http://pypi.python.org/pypi/pyflakes))
|
|
|
|
|
- templates
|
|
|
|
|
- Puppet configuration
|
|
|
|
|
- custom checks (e.g. trailing whitespace and spaces-not-tabs)
|
|
|
|
|
|
|
|
|
|
Secrets
|
|
|
|
|
-------
|
|
|
|
|
|
|
|
|
|
Please don't put any passwords, secret access keys, etc. inline in the
|
|
|
|
|
code. Instead, use the `get_secret` function in `zproject/settings.py`
|
|
|
|
|
to read secrets from `/etc/zulip/secrets.conf`.
|
|
|
|
|
|
|
|
|
|
Dangerous constructs
|
|
|
|
|
--------------------
|
|
|
|
|
|
|
|
|
|
### Misuse of database queries
|
|
|
|
|
|
|
|
|
|
Look out for Django code like this:
|
|
|
|
|
|
|
|
|
|
[Foo.objects.get(id=bar.x.id)
|
|
|
|
|
for bar in Bar.objects.filter(...)
|
|
|
|
|
if bar.baz < 7]
|
|
|
|
|
|
|
|
|
|
This will make one database query for each `Bar`, which is slow in
|
|
|
|
|
production (but not in local testing!). Instead of a list comprehension,
|
|
|
|
|
write a single query using Django's [QuerySet
|
|
|
|
|
API](https://docs.djangoproject.com/en/dev/ref/models/querysets/).
|
|
|
|
|
|
|
|
|
|
If you can't rewrite it as a single query, that's a sign that something
|
|
|
|
|
is wrong with the database schema. So don't defer this optimization when
|
|
|
|
|
performing schema changes, or else you may later find that it's
|
|
|
|
|
impossible.
|
|
|
|
|
|
|
|
|
|
### UserProfile.objects.get() / Client.objects.get / etc.
|
|
|
|
|
|
|
|
|
|
In our Django code, never do direct `UserProfile.objects.get(email=foo)`
|
|
|
|
|
database queries. Instead always use `get_user_profile_by_{email,id}`.
|
|
|
|
|
There are 3 reasons for this:
|
|
|
|
|
|
|
|
|
|
1. It's guaranteed to correctly do a case-inexact lookup
|
|
|
|
|
2. It fetches the user object from remote cache, which is faster
|
|
|
|
|
3. It always fetches a UserProfile object which has been queried using
|
|
|
|
|
.selected\_related(), and thus will perform well when one later
|
|
|
|
|
accesses related models like the Realm.
|
|
|
|
|
|
|
|
|
|
Similarly we have `get_client` and `get_stream` functions to fetch those
|
|
|
|
|
commonly accessed objects via remote cache.
|
|
|
|
|
|
|
|
|
|
### Using Django model objects as keys in sets/dicts
|
|
|
|
|
|
|
|
|
|
Don't use Django model objects as keys in sets/dictionaries -- you will
|
|
|
|
|
get unexpected behavior when dealing with objects obtained from
|
|
|
|
|
different database queries:
|
|
|
|
|
|
|
|
|
|
For example,
|
|
|
|
|
`UserProfile.objects.only("id").get(id=17) in set([UserProfile.objects.get(id=17)])`
|
|
|
|
|
is False
|
|
|
|
|
|
|
|
|
|
You should work with the IDs instead.
|
|
|
|
|
|
|
|
|
|
### user\_profile.save()
|
|
|
|
|
|
|
|
|
|
You should always pass the update\_fields keyword argument to .save()
|
|
|
|
|
when modifying an existing Django model object. By default, .save() will
|
|
|
|
|
overwrite every value in the column, which results in lots of race
|
|
|
|
|
conditions where unrelated changes made by one thread can be
|
|
|
|
|
accidentally overwritten by another thread that fetched its UserProfile
|
|
|
|
|
object before the first thread wrote out its change.
|
|
|
|
|
|
|
|
|
|
### Using raw saves to update important model objects
|
|
|
|
|
|
|
|
|
|
In most cases, we already have a function in zephyr/lib/actions.py with
|
|
|
|
|
a name like do\_activate\_user that will correctly handle lookups,
|
|
|
|
|
caching, and notifying running browsers via the event system about your
|
|
|
|
|
change. So please check whether such a function exists before writing
|
|
|
|
|
new code to modify a model object, since your new code has a good chance
|
|
|
|
|
of getting at least one of these things wrong.
|
|
|
|
|
|
|
|
|
|
### `x.attr('zid')` vs. `rows.id(x)`
|
|
|
|
|
|
|
|
|
|
Our message row DOM elements have a custom attribute `zid` which
|
|
|
|
|
contains the numerical message ID. **Don't access this directly as**
|
|
|
|
|
`x.attr('zid')` ! The result will be a string and comparisons (e.g. with
|
|
|
|
|
`<=`) will give the wrong result, occasionally, just enough to make a
|
|
|
|
|
bug that's impossible to track down.
|
|
|
|
|
|
|
|
|
|
You should instead use the `id` function from the `rows` module, as in
|
|
|
|
|
`rows.id(x)`. This returns a number. Even in cases where you do want a
|
|
|
|
|
string, use the `id` function, as it will simplify future code changes.
|
|
|
|
|
In most contexts in JavaScript where a string is needed, you can pass a
|
|
|
|
|
number without any explicit conversion.
|
|
|
|
|
|
|
|
|
|
### Javascript var
|
|
|
|
|
|
|
|
|
|
Always declare Javascript variables using `var`:
|
|
|
|
|
|
|
|
|
|
var x = ...;
|
|
|
|
|
|
|
|
|
|
In a function, `var` is necessary or else `x` will be a global variable.
|
|
|
|
|
For variables declared at global scope, this has no effect, but we do it
|
|
|
|
|
for consistency.
|
|
|
|
|
|
|
|
|
|
Javascript has function scope only, not block scope. This means that a
|
|
|
|
|
`var` declaration inside a `for` or `if` acts the same as a `var`
|
|
|
|
|
declaration at the beginning of the surrounding `function`. To avoid
|
|
|
|
|
confusion, declare all variables at the top of a function.
|
|
|
|
|
|
|
|
|
|
### Javascript `for (i in myArray)`
|
|
|
|
|
|
|
|
|
|
Don't use it:
|
|
|
|
|
[[1]](http://stackoverflow.com/questions/500504/javascript-for-in-with-arrays),
|
|
|
|
|
[[2]](http://google-styleguide.googlecode.com/svn/trunk/javascriptguide.xml#for-in_loop),
|
|
|
|
|
[[3]](http://www.jslint.com/lint.html#forin)
|
|
|
|
|
|
|
|
|
|
### jQuery global state
|
|
|
|
|
|
|
|
|
|
Don't mess with jQuery global state once the app has loaded. Code like
|
|
|
|
|
this is very dangerous:
|
|
|
|
|
|
|
|
|
|
$.ajaxSetup({ async: false });
|
|
|
|
|
$.get(...);
|
|
|
|
|
$.ajaxSetup({ async: true });
|
|
|
|
|
|
|
|
|
|
jQuery and the browser are free to run other code while the request is
|
|
|
|
|
pending, which could perform other Ajax requests with the altered
|
|
|
|
|
settings.
|
|
|
|
|
|
|
|
|
|
Instead, switch to the more general `$.ajax`\_ function, which can take
|
|
|
|
|
options like `async`.
|
|
|
|
|
|
|
|
|
|
### State and logs files
|
|
|
|
|
|
|
|
|
|
Do not write state and logs files inside the current working directory
|
|
|
|
|
in the production environment. This will not how you expect, because the
|
|
|
|
|
current working directory for the app changes every time we do a deploy.
|
|
|
|
|
Instead, hardcode a path in settings.py -- see SERVER\_LOG\_PATH in
|
|
|
|
|
settings.py for an example.
|
|
|
|
|
|
|
|
|
|
JS array/object manipulation
|
|
|
|
|
----------------------------
|
|
|
|
|
|
|
|
|
|
For generic functions that operate on arrays or JavaScript objects, you
|
|
|
|
|
should generally use [Underscore](http://underscorejs.org/). We used to
|
|
|
|
|
use jQuery's utility functions, but the Underscore equivalents are more
|
|
|
|
|
consistent, better-behaved and offer more choices.
|
|
|
|
|
|
|
|
|
|
A quick conversion table:
|
|
|
|
|
|
|
|
|
|
$.each → _.each (parameters to the callback reversed)
|
|
|
|
|
$.inArray → _.indexOf (parameters reversed)
|
|
|
|
|
$.grep → _.filter
|
|
|
|
|
$.map → _.map
|
|
|
|
|
$.extend → _.extend
|
|
|
|
|
|
|
|
|
|
There's a subtle difference in the case of `_.extend`; it will replace
|
|
|
|
|
attributes with undefined, whereas jQuery won't:
|
|
|
|
|
|
|
|
|
|
$.extend({foo: 2}, {foo: undefined}); // yields {foo: 2}, BUT...
|
|
|
|
|
_.extend({foo: 2}, {foo: undefined}); // yields {foo: undefined}!
|
|
|
|
|
|
|
|
|
|
Also, `_.each` does not let you break out of the iteration early by
|
|
|
|
|
returning false, the way jQuery's version does. If you're doing this,
|
|
|
|
|
you probably want `_.find`, `_.every`, or `_.any`, rather than 'each'.
|
|
|
|
|
|
|
|
|
|
Some Underscore functions have multiple names. You should always use the
|
|
|
|
|
canonical name (given in large print in the Underscore documentation),
|
|
|
|
|
with the exception of `_.any`, which we prefer over the less clear
|
|
|
|
|
'some'.
|
|
|
|
|
|
|
|
|
|
More arbitrary style things
|
|
|
|
|
---------------------------
|
|
|
|
|
|
|
|
|
|
### General
|
|
|
|
|
|
|
|
|
|
Indentation is four space characters for Python, JS, CSS, and shell
|
|
|
|
|
scripts. Indentation is two space characters for HTML templates.
|
|
|
|
|
|
|
|
|
|
We never use tabs anywhere in source code we write, but we have some
|
|
|
|
|
third-party files which contain tabs.
|
|
|
|
|
|
|
|
|
|
Keep third-party static files under the directory
|
|
|
|
|
`zephyr/static/third/`, with one subdirectory per third-party project.
|
|
|
|
|
|
|
|
|
|
We don't have an absolute hard limit on line length, but we should avoid
|
|
|
|
|
extremely long lines. A general guideline is: refactor stuff to get it
|
|
|
|
|
under 85 characters, unless that makes the code a lot uglier, in which
|
|
|
|
|
case it's fine to go up to 120 or so.
|
|
|
|
|
|
|
|
|
|
Whitespace guidelines:
|
|
|
|
|
|
|
|
|
|
- Put one space (or more for alignment) around binary arithmetic and
|
|
|
|
|
equality operators.
|
|
|
|
|
- Put one space around each part of the ternary operator.
|
|
|
|
|
- Put one space between keywords like `if` and `while` and their
|
|
|
|
|
associated open paren.
|
|
|
|
|
- Put one space between the closing paren for `if` and `while`-like
|
|
|
|
|
constructs and the opening curly brace. Put the curly brace on the
|
|
|
|
|
same line unless doing otherwise improves readability.
|
|
|
|
|
- Put no space before or after the open paren for function calls and
|
|
|
|
|
no space before the close paren for function calls.
|
|
|
|
|
- For the comma operator and colon operator in languages where it is
|
|
|
|
|
used for inline dictionaries, put no space before it and at least
|
|
|
|
|
one space after. Only use more than one space for alignment.
|
|
|
|
|
|
|
|
|
|
### Javascript
|
|
|
|
|
|
|
|
|
|
Don't use `==` and `!=` because these operators perform type coercions,
|
|
|
|
|
which can mask bugs. Always use `===` and `!==`.
|
|
|
|
|
|
|
|
|
|
End every statement with a semicolon.
|
|
|
|
|
|
|
|
|
|
`if` statements with no braces are allowed, if the body is simple and
|
|
|
|
|
its extent is abundantly clear from context and formatting.
|
|
|
|
|
|
|
|
|
|
Anonymous functions should have spaces before and after the argument
|
|
|
|
|
list:
|
|
|
|
|
|
|
|
|
|
var x = function (foo, bar) { // ...
|
|
|
|
|
|
|
|
|
|
When calling a function with an anonymous function as an argument, use
|
|
|
|
|
this style:
|
|
|
|
|
|
|
|
|
|
$.get('foo', function (data) {
|
|
|
|
|
var x = ...;
|
|
|
|
|
// ...
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
The inner function body is indented one level from the outer function
|
|
|
|
|
call. The closing brace for the inner function and the closing
|
|
|
|
|
parenthesis for the outer call are together on the same line. This style
|
|
|
|
|
isn't necessarily appropriate for calls with multiple anonymous
|
|
|
|
|
functions or other arguments following them.
|
|
|
|
|
|
|
|
|
|
Use
|
|
|
|
|
|
|
|
|
|
$(function () { ...
|
|
|
|
|
|
|
|
|
|
rather than
|
|
|
|
|
|
|
|
|
|
$(document).ready(function () { ...
|
|
|
|
|
|
|
|
|
|
and combine adjacent on-ready functions, if they are logically related.
|
|
|
|
|
|
|
|
|
|
The best way to build complicated DOM elements is a Mustache template
|
|
|
|
|
like `zephyr/static/templates/message.handlebars`. For simpler things
|
|
|
|
|
you can use jQuery DOM building APIs like so:
|
|
|
|
|
|
|
|
|
|
var new_tr = $('<tr />').attr('id', zephyr.id);
|
|
|
|
|
|
|
|
|
|
Passing a HTML string to jQuery is fine for simple hardcoded things:
|
|
|
|
|
|
|
|
|
|
foo.append('<p id="selected">foo</p>');
|
|
|
|
|
|
|
|
|
|
but avoid programmatically building complicated strings.
|
|
|
|
|
|
|
|
|
|
We used to favor attaching behaviors in templates like so:
|
|
|
|
|
|
|
|
|
|
<p onclick="select_zephyr({{id}})">
|
|
|
|
|
|
|
|
|
|
but there are some reasons to prefer attaching events using jQuery code:
|
|
|
|
|
|
|
|
|
|
- Potential huge performance gains by using delegated events where
|
|
|
|
|
possible
|
|
|
|
|
- When calling a function from an `onclick` attribute, `this` is not
|
|
|
|
|
bound to the element like you might think
|
|
|
|
|
- jQuery does event normalization
|
|
|
|
|
|
|
|
|
|
Either way, avoid complicated JavaScript code inside HTML attributes;
|
|
|
|
|
call a helper function instead.
|
|
|
|
|
|
|
|
|
|
### HTML / CSS
|
|
|
|
|
|
|
|
|
|
Don't use the `style=` attribute. Instead, define logical classes and
|
|
|
|
|
put your styles in `zulip.css`.
|
|
|
|
|
|
|
|
|
|
Don't use the tag name in a selector unless you have to. In other words,
|
|
|
|
|
use `.foo` instead of `span.foo`. We shouldn't have to care if the tag
|
|
|
|
|
type changes in the future.
|
|
|
|
|
|
|
|
|
|
Don't use inline event handlers (`onclick=`, etc. attributes). Instead,
|
|
|
|
|
attach a jQuery event handler
|
|
|
|
|
(`$('#foo').on('click', function () {...})`) when the DOM is ready
|
|
|
|
|
(inside a `$(function () {...})` block).
|
|
|
|
|
|
|
|
|
|
Use this format when you have the same block applying to multiple CSS
|
|
|
|
|
styles (separate lines for each selector):
|
|
|
|
|
|
|
|
|
|
selector1,
|
|
|
|
|
selector2 {
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
### Python
|
|
|
|
|
|
|
|
|
|
- Scripts should start with `#!/usr/bin/env python` and not
|
|
|
|
|
`#/usr/bin/python` (the right Python may not be installed in
|
|
|
|
|
`/usr/bin`) or `#/usr/bin/env/python2.7` (bad for Python 3
|
|
|
|
|
compatibility). Don't put a shebang line on a Python file unless
|
|
|
|
|
it's meaningful to run it as a script. (Some libraries can also be
|
|
|
|
|
run as scripts, e.g. to run a test suite.)
|
|
|
|
|
- The first import in a file should be
|
|
|
|
|
`from __future__ import absolute_import`, per [PEP
|
|
|
|
|
328](http://docs.python.org/2/whatsnew/2.5.html#pep-328-absolute-and-relative-imports)
|
|
|
|
|
- Put all imports together at the top of the file, absent a compelling
|
|
|
|
|
reason to do otherwise.
|
|
|
|
|
- Unpacking sequences doesn't require list brackets:
|
|
|
|
|
|
|
|
|
|
[x, y] = xs # unnecessary
|
|
|
|
|
x, y = xs # better
|
|
|
|
|
|
|
|
|
|
- For string formatting, use `x % (y,)` rather than `x % y`, to avoid
|
|
|
|
|
ambiguity if `y` happens to be a tuple.
|
|
|
|
|
- When selecting by id, don't use `foo.pk` when you mean `foo.id`.
|
|
|
|
|
E.g.
|
|
|
|
|
|
|
|
|
|
recipient = Recipient(type_id=huddle.pk, type=Recipient.HUDDLE)
|
|
|
|
|
|
|
|
|
|
should be written as
|
|
|
|
|
|
|
|
|
|
recipient = Recipient(type_id=huddle.id, type=Recipient.HUDDLE)
|
|
|
|
|
|
|
|
|
|
in case we ever change the primary keys.
|
|
|
|
|
|
|
|
|
|
Version Control
|
|
|
|
|
---------------
|
|
|
|
|
|
|
|
|
|
### Commit Discipline
|
|
|
|
|
|
|
|
|
|
We follow the Git project's own commit discipline practice of "Each
|
|
|
|
|
commit is a minimal coherent idea". This discipline takes a bit of work,
|
|
|
|
|
but it makes it much easier for code reviewers to spot bugs, and
|
2016-06-02 19:16:56 +02:00
|
|
|
|
makes the commit history a much more useful resource for developers
|
2016-05-15 18:28:38 +02:00
|
|
|
|
trying to understand why the code works the way it does, which also
|
|
|
|
|
helps a lot in preventing bugs.
|
|
|
|
|
|
|
|
|
|
Coherency requirements for any commit:
|
|
|
|
|
|
|
|
|
|
- It should pass tests (so test updates needed by a change should be
|
|
|
|
|
in the same commit as the original change, not a separate "fix the
|
|
|
|
|
tests that were broken by the last commit" commit).
|
|
|
|
|
- It should be safe to deploy individually, or comment in detail in
|
|
|
|
|
the commit message as to why it isn't (maybe with a [manual] tag).
|
|
|
|
|
So implementing a new API endpoint in one commit and then adding the
|
|
|
|
|
security checks in a future commit should be avoided -- the security
|
|
|
|
|
checks should be there from the beginning.
|
|
|
|
|
- Error handling should generally be included along with the code that
|
|
|
|
|
might trigger the error.
|
|
|
|
|
- TODO comments should be in the commit that introduces the issue or
|
|
|
|
|
functionality with further work required.
|
|
|
|
|
|
|
|
|
|
When you should be minimal:
|
|
|
|
|
|
|
|
|
|
- Significant refactorings should be done in a separate commit from
|
|
|
|
|
functional changes.
|
|
|
|
|
- Moving code from one file to another should be done in a separate
|
|
|
|
|
commits from functional changes or even refactoring within a file.
|
|
|
|
|
- 2 different refactorings should be done in different commits.
|
|
|
|
|
- 2 different features should be done in different commits.
|
|
|
|
|
- If you find yourself writing a commit message that reads like a list
|
|
|
|
|
of somewhat dissimilar things that you did, you probably should have
|
|
|
|
|
just done 2 commits.
|
|
|
|
|
|
|
|
|
|
When not to be overly minimal:
|
|
|
|
|
|
|
|
|
|
- For completely new features, you don't necessarily need to split out
|
|
|
|
|
new commits for each little subfeature of the new feature. E.g. if
|
|
|
|
|
you're writing a new tool from scratch, it's fine to have the
|
|
|
|
|
initial tool have plenty of options/features without doing separate
|
|
|
|
|
commits for each one. That said, reviewing a 2000-line giant blob of
|
|
|
|
|
new code isn't fun, so please be thoughtful about submitting things
|
|
|
|
|
in reviewable units.
|
|
|
|
|
- Don't bother to split back end commits from front end commits, even
|
|
|
|
|
though the backend can often be coherent on its own.
|
|
|
|
|
|
|
|
|
|
Other considerations:
|
|
|
|
|
|
|
|
|
|
- Overly fine commits are easily squashed, but not vice versa, so err
|
|
|
|
|
toward small commits, and the code reviewer can advise on squashing.
|
|
|
|
|
- If a commit you write doesn't pass tests, you should usually fix
|
|
|
|
|
that by amending the commit to fix the bug, not writing a new "fix
|
|
|
|
|
tests" commit on top of it.
|
|
|
|
|
|
|
|
|
|
Zulip expects you to structure the commits in your pull requests to form
|
|
|
|
|
a clean history before we will merge them; it's best to write your
|
|
|
|
|
commits following these guidelines in the first place, but if you don't,
|
|
|
|
|
you can always fix your history using git rebase -i.
|
|
|
|
|
|
|
|
|
|
It can take some practice to get used to writing your commits with a
|
|
|
|
|
clean history so that you don't spend much time doing interactive
|
|
|
|
|
rebases. For example, often you'll start adding a feature, and discover
|
|
|
|
|
you need to a refactoring partway through writing the feature. When that
|
|
|
|
|
happens, we recommend stashing your partial feature, do the refactoring,
|
|
|
|
|
commit it, and then finish implementing your feature.
|
|
|
|
|
|
|
|
|
|
### Commit Messages
|
|
|
|
|
|
|
|
|
|
- The first line of commit messages should be written in the
|
|
|
|
|
imperative and be kept relatively short while concisely explaining
|
|
|
|
|
what the commit does. For example:
|
|
|
|
|
|
|
|
|
|
Bad:
|
|
|
|
|
|
|
|
|
|
bugfix
|
|
|
|
|
gather_subscriptions was broken
|
|
|
|
|
fix bug #234.
|
|
|
|
|
|
|
|
|
|
Good:
|
|
|
|
|
|
|
|
|
|
Fix gather_subscriptions throwing an exception when given bad input.
|
|
|
|
|
|
|
|
|
|
- Use present-tense action verbs in your commit messages.
|
|
|
|
|
|
|
|
|
|
Bad:
|
|
|
|
|
|
|
|
|
|
Fixing gather_subscriptions throwing an exception when given bad input.
|
|
|
|
|
Fixed gather_subscriptions throwing an exception when given bad input.
|
|
|
|
|
|
|
|
|
|
Good:
|
|
|
|
|
|
|
|
|
|
Fix gather_subscriptions throwing an exception when given bad input.
|
|
|
|
|
|
|
|
|
|
- Please use a complete sentence in the summary, ending with a period.
|
|
|
|
|
- The rest of the commit message should be written in full prose and
|
|
|
|
|
explain why and how the change was made. If the commit makes
|
|
|
|
|
performance improvements, you should generally include some rough
|
|
|
|
|
benchmarks showing that it actually improves the performance.
|
|
|
|
|
- When you fix a GitHub issue, [mark that you've fixed the issue in
|
|
|
|
|
your commit
|
|
|
|
|
message](https://help.github.com/articles/closing-issues-via-commit-messages/)
|
|
|
|
|
so that the issue is automatically closed when your code is merged.
|
|
|
|
|
Zulip's preferred style for this is to have the final paragraph of
|
|
|
|
|
the commit message read e.g. "Fixes: \#123."
|
|
|
|
|
- Any paragraph content in the commit message should be line-wrapped
|
|
|
|
|
to less than 76 characters per line, so that your commit message
|
|
|
|
|
will be reasonably readable in git log in a normal terminal.
|
|
|
|
|
- In your commit message, you should describe any manual testing you
|
|
|
|
|
did in addition to running the automated tests, and any aspects of
|
|
|
|
|
the commit that you think are questionable and you'd like special
|
|
|
|
|
attention applied to.
|
|
|
|
|
|
|
|
|
|
### Tests
|
|
|
|
|
|
|
|
|
|
All significant new features should come with tests. See testing.
|
|
|
|
|
|
|
|
|
|
### Third party code
|
|
|
|
|
|
|
|
|
|
When adding new third-party packages to our codebase, please include
|
|
|
|
|
"[third]" at the beginning of the commit message. You don't necessarily
|
|
|
|
|
need to do this when patching third-party code that's already in tree.
|