zulip/web/src/message_util.ts

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import assert from "minimalistic-assert";
import {all_messages_data} from "./all_messages_data.ts";
import type {MessageList, RenderInfo} from "./message_list.ts";
import type {MessageListData} from "./message_list_data.ts";
import * as message_lists from "./message_lists.ts";
import * as message_store from "./message_store.ts";
import type {Message} from "./message_store.ts";
import * as people from "./people.ts";
import * as pm_conversations from "./pm_conversations.ts";
import * as unread from "./unread.ts";
import * as unread_ui from "./unread_ui.ts";
type DirectMessagePermissionHints = {
is_known_empty_conversation: boolean;
is_local_echo_safe: boolean;
};
export function do_unread_count_updates(messages: Message[], expect_no_new_unreads = false): void {
const any_new_unreads = unread.process_loaded_messages(messages, expect_no_new_unreads);
if (any_new_unreads) {
// The following operations are expensive, and thus should
// only happen if we found any unread messages justifying it.
unread_ui.update_unread_counts();
}
}
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export function add_messages(
messages: Message[],
msg_list: MessageList,
append_to_view_opts: {messages_are_new: boolean},
): RenderInfo | undefined {
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if (!messages) {
return undefined;
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}
const render_info = msg_list.add_messages(messages, append_to_view_opts);
return render_info;
}
export function add_old_messages(
messages: Message[],
msg_list: MessageList,
): RenderInfo | undefined {
return add_messages(messages, msg_list, {messages_are_new: false});
}
message list: Render new messages only after "newest" is found. If a user sends a message while the latest batch of messages are being fetched, the new message recieved from `server_events` gets displayed temporarily out of order (just after the the current batch of messages) for the current narrow. We could just discard the new message events if we havent recieved the last message i.e. when `found_newest` = False, since we would recieve them on furthur fetching of that narrow. But this would create another bug where the new messages sent while fetching the last batch of messages would not get rendered. Because, `found_newest` = True and we would no longer fetch messages for that narrow, thus the new messages would not get fetched and are also discarded from the events codepath. Thus to resolve both these bugs we use the following approach: * We do not add the new batch of messages for the current narrow while `has_found_newest` = False. * We store the latest message id which should be displayed at the bottom of the narrow in `fetch_status`. * Ideally `expected_max_message_id`'s value should be equal to the last item's id in `MessageListData`. * So the messages received while `has_found_newest` = False, will be fetched later and also the `expected_max_message_id` value gets updated. * And after fetching the last batch where `has_found_newest` = True, we would again fetch messages if the `expected_max_message_id` is greater than the last message's id found on fetching by refusing to update the server provided `has_found_newest` = True in `fetch_status`. Another benefit of not discarding the events is that the message gets processed not rendered i.e. we still get desktop notifications and unread count updates. Fixes #14017
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export function add_new_messages(
messages: Message[],
msg_list: MessageList,
): RenderInfo | undefined {
message list: Render new messages only after "newest" is found. If a user sends a message while the latest batch of messages are being fetched, the new message recieved from `server_events` gets displayed temporarily out of order (just after the the current batch of messages) for the current narrow. We could just discard the new message events if we havent recieved the last message i.e. when `found_newest` = False, since we would recieve them on furthur fetching of that narrow. But this would create another bug where the new messages sent while fetching the last batch of messages would not get rendered. Because, `found_newest` = True and we would no longer fetch messages for that narrow, thus the new messages would not get fetched and are also discarded from the events codepath. Thus to resolve both these bugs we use the following approach: * We do not add the new batch of messages for the current narrow while `has_found_newest` = False. * We store the latest message id which should be displayed at the bottom of the narrow in `fetch_status`. * Ideally `expected_max_message_id`'s value should be equal to the last item's id in `MessageListData`. * So the messages received while `has_found_newest` = False, will be fetched later and also the `expected_max_message_id` value gets updated. * And after fetching the last batch where `has_found_newest` = True, we would again fetch messages if the `expected_max_message_id` is greater than the last message's id found on fetching by refusing to update the server provided `has_found_newest` = True in `fetch_status`. Another benefit of not discarding the events is that the message gets processed not rendered i.e. we still get desktop notifications and unread count updates. Fixes #14017
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if (!msg_list.data.fetch_status.has_found_newest()) {
// We don't render newly received messages for the message list,
// if we haven't found the latest messages to be displayed in the
// narrow. Otherwise the new message would be rendered just after
// the previously fetched messages when that's inaccurate.
msg_list.data.fetch_status.update_expected_max_message_id(messages);
return undefined;
message list: Render new messages only after "newest" is found. If a user sends a message while the latest batch of messages are being fetched, the new message recieved from `server_events` gets displayed temporarily out of order (just after the the current batch of messages) for the current narrow. We could just discard the new message events if we havent recieved the last message i.e. when `found_newest` = False, since we would recieve them on furthur fetching of that narrow. But this would create another bug where the new messages sent while fetching the last batch of messages would not get rendered. Because, `found_newest` = True and we would no longer fetch messages for that narrow, thus the new messages would not get fetched and are also discarded from the events codepath. Thus to resolve both these bugs we use the following approach: * We do not add the new batch of messages for the current narrow while `has_found_newest` = False. * We store the latest message id which should be displayed at the bottom of the narrow in `fetch_status`. * Ideally `expected_max_message_id`'s value should be equal to the last item's id in `MessageListData`. * So the messages received while `has_found_newest` = False, will be fetched later and also the `expected_max_message_id` value gets updated. * And after fetching the last batch where `has_found_newest` = True, we would again fetch messages if the `expected_max_message_id` is greater than the last message's id found on fetching by refusing to update the server provided `has_found_newest` = True in `fetch_status`. Another benefit of not discarding the events is that the message gets processed not rendered i.e. we still get desktop notifications and unread count updates. Fixes #14017
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}
return add_messages(messages, msg_list, {messages_are_new: true});
}
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export function add_new_messages_data(
messages: Message[],
msg_list_data: MessageListData,
):
| {
top_messages: Message[];
bottom_messages: Message[];
interior_messages: Message[];
}
| undefined {
if (!msg_list_data.fetch_status.has_found_newest()) {
const filtered_msgs = msg_list_data.valid_non_duplicated_messages(messages);
// The reasoning in add_new_messages applies here as well;
// we're trying to maintain a data structure that's a
// contiguous range of message history, so we can't append a
// new message that might not be adjacent to that range.
msg_list_data.fetch_status.update_expected_max_message_id(filtered_msgs);
return undefined;
}
return msg_list_data.add_messages(messages);
}
export function get_messages_in_topic(stream_id: number, topic: string): Message[] {
return all_messages_data
.all_messages()
.filter(
(x) =>
x.type === "stream" &&
x.stream_id === stream_id &&
x.topic.toLowerCase() === topic.toLowerCase(),
);
}
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export function get_messages_in_dm_conversations(user_ids_strings: Set<string>): Message[] {
return all_messages_data
.all_messages()
.filter((x) => x.type === "private" && user_ids_strings.has(x.to_user_ids));
}
export function get_max_message_id_in_stream(stream_id: number): number {
let max_message_id = 0;
for (const msg of all_messages_data.all_messages()) {
if (msg.type === "stream" && msg.stream_id === stream_id && msg.id > max_message_id) {
max_message_id = msg.id;
}
}
return max_message_id;
}
export function get_topics_for_message_ids(message_ids: number[]): Map<string, [number, string]> {
const topics = new Map<string, [number, string]>(); // key = stream_id:topic
for (const msg_id of message_ids) {
// message_store still has data on deleted messages when this runs.
const message = message_store.get(msg_id);
if (message === undefined) {
// We may not have the deleted message cached locally in
// message_store; if so, we can just skip processing it.
continue;
}
if (message.type === "stream") {
// Create unique keys for stream_id and topic.
const topic_key = message.stream_id + ":" + message.topic;
topics.set(topic_key, [message.stream_id, message.topic]);
}
}
return topics;
}
export function get_direct_message_permission_hints(
recipient_ids_string: string,
): DirectMessagePermissionHints {
// Check if there are any previous messages in the DM conversation.
const have_conversation_in_cache =
pm_conversations.recent.has_conversation(recipient_ids_string);
if (have_conversation_in_cache) {
return {is_known_empty_conversation: false, is_local_echo_safe: true};
}
// If not, we need to check if the current filter matches the DM view we
// are composing to.
const dm_conversation = message_lists.current?.data?.filter.operands("dm")[0];
if (dm_conversation) {
const current_user_ids_string = people.emails_strings_to_user_ids_string(dm_conversation);
assert(current_user_ids_string !== undefined);
// If it matches and the messages for the current filter are fetched,
// then there are certainly no messages in the conversation.
if (
people.pm_lookup_key(recipient_ids_string) ===
people.pm_lookup_key(current_user_ids_string) &&
message_lists.current?.data?.fetch_status.has_found_newest()
) {
return {is_known_empty_conversation: true, is_local_echo_safe: true};
}
}
// If it does not match, then there can be messages in the DM conversation
// which are not fetched locally and hence we disable local echo for clean
// error handling in case there are no messages in the conversation and
// user is not allowed to initiate DM conversations.
return {is_known_empty_conversation: false, is_local_echo_safe: false};
}
export function user_can_send_direct_message(user_ids_string: string): boolean {
return (
(!get_direct_message_permission_hints(user_ids_string).is_known_empty_conversation ||
people.user_can_initiate_direct_message_thread(user_ids_string)) &&
people.user_can_direct_message(user_ids_string)
);
}