zulip/docs/testing/testing-with-django.md

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# Backend Django tests
## Overview
Zulip uses the Django framework for its Python back end. We
use the testing framework from
[django.test](https://docs.djangoproject.com/en/1.10/topics/testing/)
to test our code. We have over a thousand automated tests that verify that
our backend works as expected.
All changes to the Zulip backend code should be supported by tests. We
enforce our testing culture during code review, and we also use
coverage tools to measure how well we test our code. We mostly use
tests to prevent regressions in our code, but the tests can have
ancillary benefits such as documenting interfaces and influencing
the design of our software.
If you have worked on other Django projects that use unit testing, you
will probably find familiar patterns in Zulip's code. This document
describes how to write tests for the Zulip back end, with a particular
emphasis on areas where we have either wrapped Django's test framework
or just done things that are kind of unique in Zulip.
## Running tests
Our tests live in `zerver/tests/`. You can run them with
`./tools/test-backend`. The tests run in parallel using multiple
threads in your development environment, and can finish in under 30s
on a fast machine. When you are in iterative mode, you can run
individual tests or individual modules, following the dotted.test.name
convention below:
cd /srv/zulip
./tools/test-backend zerver.tests.test_queue_worker.WorkerTest
There are many command line options for running Zulip tests, such
as a `--verbose` option. The
best way to learn the options is to use the online help:
./tools/test-backend -h
We also have ways to instrument our tests for finding code coverage,
URL coverage, and slow tests. Use the `-h` option to discover these
features. We also have a `--profile` option to facilitate profiling
tests.
Another thing to note is that our tests generally "fail fast," i.e. they
stop at the first sign of trouble. This is generally a good thing for
iterative development, but you can override this behavior with the
`--nonfatal-errors` option. A useful option to combine with that is
the `--rerun` option, which will rerun just the tests that failed in
the last test run.
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## Writing tests
Before you write your first tests of Zulip, it is worthwhile to read
the rest of this document, and you can also read some of the existing tests
in `zerver/tests` to get a feel for the patterns we use.
A good practice is to get a "failing test" before you start to implement
your feature. First, it is a useful exercise to understand what needs to happen
in your tests before you write the code, as it can help drive out simple
design or help you make incremental progress on a large feature. Second,
you want to avoid introducing tests that give false positives. Ensuring
that a test fails before you implement the feature ensures that if somebody
accidentally regresses the feature in the future, the test will catch
the regression.
Another important files to skim are
[zerver/lib/test_helpers.py](https://github.com/zulip/zulip/blob/master/zerver/lib/test_helpers.py),
which contains test helpers.
[zerver/lib/test_classes.py](https://github.com/zulip/zulip/blob/master/zerver/lib/test_classes.py),
which contains our `ZulipTestCase` and `WebhookTestCase` classes.
### Setting up data for tests
All tests start with the same fixture data. (The tests themselves
update the database, but they do so inside a transaction that gets
rolled back after each of the tests complete. For more details on how the
fixture data gets set up, refer to `tools/setup/generate-fixtures`.)
The fixture data includes a few users that are named after
Shakesepeare characters, and they are part of the "zulip.com" realm.
Generally, you will also do some explicit data setup of your own. Here
are a couple useful methods in ZulipTestCase:
- common_subscribe_to_streams
- send_message
- make_stream
- subscribe_to_stream
More typically, you will use methods directly from the backend code.
(This ensures more end-to-end testing, and avoids false positives from
tests that might not consider ancillary parts of data setup that could
influence tests results.)
Here are some example action methods that tests may use for data setup:
- check_send_message
- do_change_is_admin
- do_create_user
- do_make_stream_private
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### Testing with mocks
This section is a beginner's guide to mocking with Python's `unittest.mock` library. It will give you answers
to the most common questions around mocking, and a selection of commonly used mocking techniques.
#### What is mocking?
When writing tests, *mocks allow you to replace methods or objects with fake entities
suiting your testing requirements*. Once an object is mocked, **its original code does not
get executed anymore**.
Rather, you can think of a mocked object as an initially empty shell:
Calling it won't do anything, but you can fill your shell with custom code, return values, etc.
Additionally, you can observe any calls made to your mocked object.
#### Why is mocking useful?
When writing tests, it often occurs that you make calls to functions
taking complex arguments. Creating a real instance of such an argument
would require the use of various different libraries, a lot of
boilerplate code, etc. Another scenario is that the tested code
accesses files or objects that don't exist at testing time. Finally,
it is good practice to keep tests independent from others. Mocks help
you to isolate test cases by simulating objects and methods irrelevant
to a test's goal.
In all of these cases, you can "mock out" the function calls / objects
and replace them with fake instances that only implement a limited
interface. On top of that, these fake instances can be easily
analyzed.
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Say you have a method `greet(name_key)` defined as follows:
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def greet(name_key: str) -> str:
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name = fetch_database(name_key)
return "Hello " + name
* You want to test `greet()`.
* In your test, you want to call `greet("Mario")` and verify that it returns the correct greeting:
def test_greet() -> str:
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greeting = greet("Mario")
assert greeting == "Hello Mr. Mario Mario"
-> **You have a problem**: `greet()` calls `fetch_database()`. `fetch_database()` does some look-ups in
a database. *You haven't created that database for your tests, so your test would fail, even though
the code is correct.*
* Luckily, you know that `fetch_database("Mario")` should return "Mr. Mario Mario".
* *Hint*: Sometimes, you might not know the exact return value, but one that is equally valid and works
with the rest of the code. In that case, just use this one.
-> **Solution**: You mock `fetch_database()`. This is also referred to as "mocking out" `fetch_database()`.
from unittest.mock import MagickMock # Our mocking class that will replace `fetch_database()`
def test_greet() -> None:
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# Mock `fetch_database()` with an object that acts like a shell: It still accepts calls like `fetch_database()`,
# but doesn't do any database lookup. We "fill" the shell with a return value; This value will be returned on every
# call to `fetch_database()`.
fetch_database = MagicMock(return_value="Mr. Mario Mario")
greeting = greet("Mario")
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assert greeting == "Hello Mr. Mario Mario"
That's all. Note that **this mock is suitable for testing `greet()`, but not for testing `fetch_database()`**.
More generally, you should only mock those functions you explicitly don't want to test.
#### How does mocking work under the hood?
Since Python 3.3, the standard mocking library is `unittest.mock`. `unittest.mock` implements the basic mocking class `Mock`.
It also implements `MagickMock`, which is the same as `Mock`, but contains many default magic methods (in Python,
those are the ones starting with with a dunder `__`). From the docs:
> In most of these examples the Mock and MagicMock classes are interchangeable. As the MagicMock is the more capable class
it makes a sensible one to use by default.
`Mock` itself is a class that principally accepts and records any and all calls. A piece of code like
from unittest import mock
foo = mock.Mock()
foo.bar('quux')
foo.baz
foo.qux = 42
is *not* going to throw any errors. Our mock silently accepts all these calls and records them.
`Mock` also implements methods for us to access and assert its records, e.g.
foo.bar.assert_called_with('quux')
Finally, `unittest.mock` also provides a method to mock objects only within a scope: `patch()`. We can use `patch()` either
as a decorator or as a context manager. In both cases, the mock created by `patch()` will apply for the scope of the decorator /
context manager. `patch()` takes only one required argument `target`. `target` is a string in dot notation that *refers to
the name of the object you want to mock*. It will then assign a `MagickMock()` to that object.
As an example, look at the following code:
from unittest import mock
from os import urandom
with mock.patch('__main__.urandom', return_value=42):
print(urandom(1))
print(urandom(1)) # No matter what value we plug in for urandom, it will always return 42.
print(urandom(1)) # We exited the context manager, so the mock doesn't apply anymore. Will return a random byte.
*Note that calling `mock.patch('os.urandom', return_value=42)` wouldn't work here*: `os.urandom` would be the name of our patched
object. However, we imported `urandom` with `from os import urandom`; hence, we bound the `urandom` name to our current module
`__main__`.
On the other hand, if we had used `import os.urandom`, we would need to call `mock.patch('os.urandom', return_value=42)` instead.
#### Boilerplate code
* Including the Python mocking library:
from unittest import mock
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* Mocking a class with a context manager:
with mock.patch('module.ClassName', foo=42, return_value='I am a mock') as my_mock:
# In here, 'module.ClassName' is mocked with a MagicMock() object my_mock.
# my_mock has an attribute named foo with the value 42.
# var = module.ClassName() will assign 'I am a mock' to var.
* Mocking a class with a decorator:
@mock.patch('module.ClassName', foo=42, return_value='I am a mock')
def my_function(my_mock):
# ...
# In here, 'module.ClassName' will behave as in the previous example.
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* Mocking a class attribute:
with mock.patch.object(module.ClassName, 'class_method', return_value=42)
# In here, 'module.ClassName' has the same properties as before, except for 'class_method'
# Calling module.ClassName.class_method() will now return 42.
Note the missing quotes around module.ClassName in the patch.object() call.
#### Zulip mocking practices
For mocking we generally use the "mock" library and use `mock.patch` as
a context manager or decorator. We also take advantage of some context managers
from Django as well as our own custom helpers. Here is an example:
with self.settings(RATE_LIMITING=True):
with mock.patch('zerver.decorator.rate_limit_user') as rate_limit_mock:
api_result = my_webhook(request)
self.assertTrue(rate_limit_mock.called)
Follow [this link](../subsystems/settings.html#testing-non-default-settings) for more
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information on the "settings" context manager.
A common use is to prevent a call to a third-party service from using
the Internet; `git grep mock.patch | grep requests` is a good way to
find several examples of doing this.
## Zulip Testing Philosophy
If there is one word to describe Zulip's philosophy for writing tests,
it is probably "flexible." (Hopefully "thorough" goes without saying.)
When in doubt, unless speed concerns are prohibitive,
you usually want your tests to be somewhat end-to-end, particularly
for testing endpoints.
These are some of the testing strategies that you will see in the Zulip
test suite...
### Endpoint tests
We strive to test all of our URL endpoints. The vast majority of Zulip
endpoints support a JSON interface. Regardless of the interface, an
endpoint test generally follows this pattern:
- Set up the data.
- Login with `self.login()` or set up an API key.
- Use a Zulip test helper to hit the endpoint.
- Assert that the result was either a success or failure.
- Check the data that comes back from the endpoint.
Generally, if you are doing endpoint tests, you will want to create a
test class that is a subclass of `ZulipTestCase`, which will provide
you helper methods like the following:
- api_auth
- assert_json_error
- assert_json_success
- client_get
- client_post
- get_api_key
- get_streams
- login
- send_message
### Library tests
For certain Zulip library functions, especially the ones that are
not intrinsically tied to Django, we use a classic unit testing
approach of calling the function and inspecting the results.
For these types of tests, you will often use methods like
`self.assertEqual()`, `self.assertTrue()`, etc., which come with
[unittest](https://docs.python.org/3/library/unittest.html#unittest.TestCase)
via Django.
### Fixture-driven tests
Particularly for testing Zulip's integrations with third party systems,
we strive to have a highly data-driven approach to testing. To give a
specific example, when we test our GitHub integration, the test code
reads a bunch of sample inputs from a JSON fixture file, feeds them
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to our GitHub integration code, and then verifies the output against
expected values from the same JSON fixture file.
Our fixtures live in `zerver/tests/fixtures`.
### Mocks and stubs
We use mocks and stubs for all the typical reasons:
- to more precisely test the target code
- to stub out calls to third-party services
- to make it so that you can [run the Zulip tests on the airplane without wifi][no-internet]
[no-internet]: testing.html#internet-access-inside-test-suites
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A detailed description of mocks, along with useful coded snippets, can be found in the section
[Testing with mocks](#testing-with-mocks).
### Template tests
In [zerver/tests/test_templates.py](https://github.com/zulip/zulip/blob/master/zerver/tests/test_templates.py)
we have a test that renders all of our back end templates with
a "dummy" context, to make sure the templates don't have obvious
errors. (These tests won't catch all types of errors; they are
just a first line of defense.)
### SQL performance tests
A common class of bug with Django systems is to handle bulk data in
an inefficient way, where the back end populates objects for join tables
with a series of individual queries that give O(N) latency. (The
remedy is often just to call `select_related()`, but sometimes it
requires a more subtle restructuring of the code.)
We try to prevent these bugs in our tests by using a context manager
called `queries_captured()` that captures the SQL queries used by
the back end during a particular operation. We make assertions about
those queries, often simply asserting that the number of queries is
below some threshold.
### Event-based tests
The Zulip back end has a mechanism where it will fetch initial data
for a client from the database, and then it will subsequently apply
some queued up events to that data to the data structure before notifying
the client. The `EventsRegisterTest.do_test()` helper helps tests
verify that the application of those events via apply_events() produces
the same data structure as performing an action that generates said event.
This is a bit esoteric, but if you read the tests, you will see some of
the patterns. You can also learn more about our event system in the
[new feature tutorial](../tutorials/new-feature-tutorial.html#handle-database-interactions).
### Negative tests
It is important to verify error handling paths for endpoints, particularly
situations where we need to ensure that we don't return results to clients
with improper authentication or with limited authorization. A typical test
will call the endpoint with either a non-logged in client, an invalid API
key, or missing input fields. Then the test will call `assert_json_error()`
to verify that the endpoint is properly failing.
## Testing considerations
Here are some things to consider when writing new tests:
- **Duplication** We try to avoid excessive duplication in tests.
If you have several tests repeating the same type of test setup,
consider making a setUp() method or a test helper.
- **Network independence** Our tests should still work if you don't
have an internet connection. For third party clients, you can simulate
their behavior using fixture data. For third party servers, you can
typically simulate their behavior using mocks.
- **Coverage** We have 100% line coverage on several of our backend
modules. You can use the `--coverage` option to generate coverage
reports, and new code should have 100% coverage, which generally
requires testing not only the "happy path" but also error handling
code and edge cases. It will generate a nice HTML report that you can
view right from your browser (the tool prints the URL where the report
is exposed in your development environment).
Note that `test-backend --coverage` will assert that
various specific files in the project have 100% test coverage and
throw an error if their coverage has fallen. One of our project goals
is to expand that checking to ever-larger parts of the codebase.