zulip/static/js/sent_messages.js

173 lines
3.8 KiB
JavaScript
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import * as blueslip from "./blueslip";
import * as channel from "./channel";
import * as server_events from "./server_events";
export let next_local_id;
export const messages = new Map();
export function reset_id_state() {
next_local_id = 0;
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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export function get_new_local_id() {
next_local_id += 1;
const local_id = next_local_id;
return "loc-" + local_id.toString();
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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function report_send_time(send_time, receive_time, locally_echoed, rendered_changed) {
const data = {
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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time: send_time.toString(),
received: receive_time.toString(),
locally_echoed,
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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};
if (locally_echoed) {
data.rendered_content_disparity = rendered_changed;
}
channel.post({
url: "/json/report/send_times",
data,
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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});
}
export class MessageState {
start = new Date();
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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received = undefined;
send_finished = undefined;
rendered_content_disparity = false;
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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constructor(opts) {
this.local_id = opts.local_id;
this.locally_echoed = opts.locally_echoed;
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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start_resend() {
this.start = new Date();
this.received = undefined;
this.send_finished = undefined;
this.rendered_content_disparity = false;
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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maybe_restart_event_loop() {
if (this.received) {
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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// We got our event, no need to do anything
return;
}
blueslip.log(
`Restarting get_events due to delayed receipt of sent message ${this.local_id}`,
);
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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server_events.restart_get_events();
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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maybe_report_send_times() {
if (!this.ready()) {
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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return;
}
report_send_time(
this.send_finished - this.start,
this.received - this.start,
this.locally_echoed,
this.rendered_content_disparity,
);
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
2017-07-30 12:56:46 +02:00
report_event_received() {
this.received = new Date();
this.maybe_report_send_times();
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
2017-07-30 12:56:46 +02:00
mark_disparity() {
this.rendered_content_disparity = true;
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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report_server_ack() {
this.send_finished = new Date();
this.maybe_report_send_times();
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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// We only start our timer for events coming in here,
// since it's plausible the server rejected our message,
// or took a while to process it, but there is nothing
// wrong with our event loop.
if (!this.received) {
setTimeout(() => this.maybe_restart_event_loop(), 5000);
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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}
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
2017-07-30 12:56:46 +02:00
ready() {
return this.send_finished !== undefined && this.received !== undefined;
}
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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export function start_tracking_message(opts) {
const local_id = opts.local_id;
if (!opts.local_id) {
blueslip.error("You must supply a local_id");
return;
}
if (messages.has(local_id)) {
blueslip.error("We are re-using a local_id");
return;
}
const state = new MessageState(opts);
messages.set(local_id, state);
}
export function get_message_state(local_id) {
const state = messages.get(local_id);
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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if (!state) {
blueslip.warn("Unknown local_id: " + local_id);
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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}
return state;
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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export function mark_disparity(local_id) {
const state = get_message_state(local_id);
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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if (!state) {
return;
}
state.mark_disparity();
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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export function report_event_received(local_id) {
const state = get_message_state(local_id);
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
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if (!state) {
return;
}
state.report_event_received();
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
2017-07-30 12:56:46 +02:00
export function start_resend(local_id) {
const state = get_message_state(local_id);
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
2017-07-30 12:56:46 +02:00
if (!state) {
return;
}
state.start_resend();
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
2017-07-30 12:56:46 +02:00
export function report_server_ack(local_id) {
const state = get_message_state(local_id);
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
2017-07-30 12:56:46 +02:00
if (!state) {
return;
}
state.report_server_ack();
}
sending messages: Extract sent_messages.js. This commit extract send_messages.js to clean up code related to the following things: * sending data to /json/report_send_time * restarting the event loop if events don't arrive on time The code related to /json/report changes the following ways: * We track the state almost completely in the new send_messages.js module, with other modules just making one-line calls. * We no longer send "displayed" times to the servers, since we were kind of lying about them anyway. * We now explicitly track the state of each single sent message in its own object. * We now look up data related to the messages by local_id, instead of message_id. The problem with message_id was that is was mutable. Now we use local_id, and we extend the local_id concept to messages that don't get rendered client side. We no longer need to react to the 'message_id_changed' event to change our hash key. * The code used to live in many places: * various big chunks were scattered among compose.js, and those were all moved or reduced to one-line calls into the new module * echo.js continues to make basically one-line calls, but it no longer calls compose.report_as_received(), nor does it set the "start" time. * message_util.js used to report received events, but only when they finally got drawn in the home view; this code is gone now The code related to restarting the event loop if events don't arrive changes as follows: * The timer now gets set up from within send_messages.message_state.report_server_ack, where we can easily inspect the current state of the possibly-still-in-flight message. * The code to confirm that an event was received happens now in server_events.js, rather than later, so that we don't falsely blame the event loop for a downstream bug. (Plus it's easier to just do it one place.) This change removes a fair amount of code from our node tests. Some of the removal is good stuff related to us completing killing off unnecessary code. Other removals are more expediency-driven, and we should make another sweep at ramping up our coverage on compose.js, with possibly a little more mocking of the new `send_messages` code layer, since it's now abstracted better. There is also some minor cleanup to echo.resend_message() in this commit. See #5968 for a detailed breakdown of the changes.
2017-07-30 12:56:46 +02:00
export function initialize() {
reset_id_state();
}