zulip/static/js/emoji.js

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var emoji = (function () {
var exports = {};
exports.emojis = [];
exports.all_realm_emojis = {};
exports.active_realm_emojis = {};
exports.emojis_by_name = {};
exports.default_emoji_aliases = {};
var default_emojis = [];
var zulip_emoji = {
id: 'zulip',
emoji_name: 'zulip',
emoji_url: '/static/generated/emoji/images/emoji/unicode/zulip.png',
is_realm_emoji: true,
deactivated: false,
};
// Emoticons, and which emoji they should become (without colons). Duplicate
// emoji are allowed. Changes here should be mimicked in `zerver/lib/emoji.py`
// and `templates/zerver/help/enable-emoticon-translations.md`.
var EMOTICON_CONVERSIONS = {
':)': 'smiley',
'(:': 'smiley',
':(': 'slightly_frowning_face',
'<3': 'heart',
':|': 'expressionless',
':/': 'confused',
};
exports.update_emojis = function update_emojis(realm_emojis) {
// exports.all_realm_emojis is emptied before adding the realm-specific emoji to it.
// This makes sure that in case of deletion, the deleted realm_emojis don't
// persist in exports.all_realm_emojis or exports.active_realm_emojis.
exports.all_realm_emojis = {};
exports.active_realm_emojis = {};
// Copy the default emoji list and add realm-specific emoji to it
exports.emojis = default_emojis.slice(0);
_.each(realm_emojis, function (data, name) {
exports.all_realm_emojis[name] = {id: data.id,
emoji_name: name,
emoji_url: data.source_url,
deactivated: data.deactivated};
if (data.deactivated !== true) {
// export.emojis are used in composebox autocomplete. This condition makes sure
// that deactivated emojis don't appear in the autocomplete.
exports.emojis.push({emoji_name: name,
emoji_url: data.source_url,
is_realm_emoji: true});
exports.active_realm_emojis[name] = {id: data.id,
emoji_name: name,
emoji_url: data.source_url};
}
});
// Add the Zulip emoji to the realm emojis list
exports.emojis.push(zulip_emoji);
exports.all_realm_emojis.zulip = zulip_emoji;
exports.active_realm_emojis.zulip = zulip_emoji;
exports.emojis_by_name = {};
_.each(default_emojis, function (emoji) {
exports.emojis_by_name[emoji.emoji_name] = emoji.emoji_url;
});
};
exports.initialize = function initialize() {
_.each(emoji_codes.names, function (value) {
var base_name = emoji_codes.name_to_codepoint[value];
default_emojis.push({emoji_name: value,
codepoint: emoji_codes.name_to_codepoint[value]});
if (exports.default_emoji_aliases.hasOwnProperty(base_name)) {
exports.default_emoji_aliases[base_name].push(value);
} else {
exports.default_emoji_aliases[base_name] = [value];
}
});
exports.update_emojis(page_params.realm_emoji);
// Load the sprite image in the background so that the browser
// can cache it for later use.
var sprite = new Image();
sprite.src = '/static/generated/emoji/sheet_' + page_params.emojiset + '_64.png';
};
exports.build_emoji_upload_widget = function () {
var get_file_input = function () {
return $('#emoji_file_input');
};
var file_name_field = $('#emoji-file-name');
var input_error = $('#emoji_file_input_error');
var clear_button = $('#emoji_image_clear_button');
var upload_button = $('#emoji_upload_button');
return upload_widget.build_widget(
get_file_input,
file_name_field,
input_error,
clear_button,
upload_button
);
};
exports.get_canonical_name = function (emoji_name) {
if (exports.active_realm_emojis.hasOwnProperty(emoji_name)) {
return emoji_name;
}
if (!emoji_codes.name_to_codepoint.hasOwnProperty(emoji_name)) {
blueslip.error("Invalid emoji name: " + emoji_name);
return;
}
var codepoint = emoji_codes.name_to_codepoint[emoji_name];
return emoji_codes.codepoint_to_name[codepoint];
};
// Translates emoticons in a string to their colon syntax.
exports.translate_emoticons_to_names = function translate_emoticons_to_names(text) {
var translated = text;
for (var emoticon in EMOTICON_CONVERSIONS) {
if (EMOTICON_CONVERSIONS.hasOwnProperty(emoticon)) {
var emoticon_reg_ex = new RegExp(util.escape_regexp(emoticon), "g");
translated = translated.replace(
emoticon_reg_ex,
':' + EMOTICON_CONVERSIONS[emoticon] + ':');
}
}
return translated;
};
return exports;
}());
if (typeof module !== 'undefined') {
module.exports = emoji;
}