zulip/static/js/zcommand.js

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var zcommand = (function () {
var exports = {};
/*
What in the heck is a zcommand?
A zcommand is basically a specific type of slash
command where the client does almost no work and
the server just does something pretty simple like
flip a setting.
The first zcommand we wrote is for "/ping", and
the server just responds with a 200 for that.
Not all slash commands use zcommand under the hood.
For more exotic things like /poll see submessage.js
and widgetize.js
*/
exports.send = function (opts) {
var command = opts.command;
var on_success = opts.on_success;
var data = {
command: command,
};
channel.post({
url: '/json/zcommand',
data: data,
success: function (data) {
on_success(data);
},
error: function () {
exports.tell_user('server did not respond');
},
});
};
exports.tell_user = function (msg) {
// This is a bit hacky, but we don't have a super easy API now
// for just telling users stuff.
$('#compose-send-status').removeClass(common.status_classes)
.addClass('alert-error')
.stop(true).fadeTo(0, 1);
$('#compose-error-msg').text(msg);
};
function update_setting(command) {
exports.send({
command: command,
on_success: function (data) {
exports.tell_user(data.msg);
},
});
}
exports.process = function (message_content) {
var content = message_content.trim();
if (content === '/ping') {
var start_time = new Date();
exports.send({
command: content,
on_success: function () {
var end_time = new Date();
var diff = end_time - start_time;
diff = Math.round(diff);
var msg = "ping time: " + diff + "ms";
exports.tell_user(msg);
},
});
return true;
}
if (content === '/day') {
update_setting(content);
return true;
}
if (content === '/night') {
update_setting(content);
return true;
}
// It is incredibly important here to return false
// if we don't see an actual zcommand, so that compose.js
// knows this is a normal message.
return false;
};
return exports;
}());
if (typeof module !== 'undefined') {
module.exports = zcommand;
}