2021-03-22 16:09:12 +01:00
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import * as blueslip from "./blueslip";
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import * as hash_util from "./hash_util";
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import * as ui_util from "./ui_util";
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const state = {
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is_internal_change: false,
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hash_before_overlay: null,
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2021-03-24 20:14:12 +01:00
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old_hash: window.location.hash,
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2021-03-22 16:09:12 +01:00
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};
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export function clear_for_testing() {
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state.is_internal_change = false;
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state.hash_before_overlay = null;
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state.old_hash = "#";
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}
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export function old_hash() {
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return state.old_hash;
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}
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export function set_hash_before_overlay(hash) {
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state.hash_before_overlay = hash;
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}
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export function save_old_hash() {
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state.old_hash = window.location.hash;
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const was_internal_change = state.is_internal_change;
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state.is_internal_change = false;
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return was_internal_change;
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}
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export function update(new_hash) {
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const old_hash = window.location.hash;
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if (!new_hash.startsWith("#")) {
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blueslip.error("programming error: prefix hashes with #: " + new_hash);
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return;
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}
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if (old_hash === new_hash) {
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// If somebody is calling us with the same hash we already have, it's
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// probably harmless, and we just ignore it. But it could be a symptom
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// of disorganized code that's prone to an infinite loop of repeatedly
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// assigning the same hash.
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blueslip.info("ignoring probably-harmless call to browser_history.update: " + new_hash);
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return;
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}
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state.old_hash = old_hash;
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state.is_internal_change = true;
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window.location.hash = new_hash;
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}
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export function exit_overlay() {
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if (hash_util.is_overlay_hash(window.location.hash)) {
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ui_util.blur_active_element();
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const new_hash = state.hash_before_overlay || "#";
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update(new_hash);
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}
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}
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export function go_to_location(hash) {
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// Call this function when you WANT the hashchanged
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// function to run.
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window.location.hash = hash;
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}
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2021-03-16 07:22:28 +01:00
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export function update_hash_internally_if_required(hash) {
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if (window.location.hash !== hash) {
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update(hash);
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}
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}
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