Commit Graph

14 Commits

Author SHA1 Message Date
Kevin O'Connor ade65b90af force_move: Make sure to flush step generation queue after each move
Add toolhead.note_kinematic_activity() call and use it to force the
step generation to be flushed.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2019-11-24 11:55:30 -05:00
Kevin O'Connor 2843c85019 toolhead: Rename _full_flush() to flush_step_generation() and use globally
Update code that modifies the low-level kinematics handlers to first
call toolhead.flush_step_generation().

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2019-11-21 13:17:45 -05:00
Kevin O'Connor 4ca190d393 stepper: Move MCU_stepper from mcu.py to stepper.py
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2019-11-12 17:32:18 -05:00
Kevin O'Connor 0e30b862c7 stepper_enable: Move enable tracking from stepper.py to stepper_enable.py
Move the enable line tracking out of the main stepper.py code.  This
simplifies the main kinematic code.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2019-11-12 17:32:18 -05:00
Kevin O'Connor 86121ff79e toolhead: Calculate and store axes_r in move class
Calculate the ratio of axis distance to total move distance (axis_d /
move_d) and store in a new member variable axes_r.  This avoids
needing to recalculate the value in other code.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2019-11-06 15:51:51 -05:00
Kevin O'Connor 1acaaa98c2 trapq: Remove move_fill()
Now that all callers use the trapq system to queue moves, it is no
longer necessary to individually allocate and fill a 'struct move'.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2019-11-06 15:51:51 -05:00
Kevin O'Connor bd3c8920f6 mcu: Remove set_ignore_move()
Update callers of set_ignore_move() to use the trapq system to set a
stepper to ignore moves.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2019-11-06 15:51:51 -05:00
Kevin O'Connor ef53ded6bc force_move: Convert step generation to use trapq system
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2019-11-06 15:51:51 -05:00
Kevin O'Connor 60ff2e9dc1 force_move: Avoid divide by zero in move time calculation
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2019-03-31 09:00:23 -04:00
Kevin O'Connor d62a41b930 manual_stepper: Add support for moves with acceleration
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2019-03-03 13:38:10 -05:00
Kevin O'Connor f2d232ef77 force_move: Provide defaults for SET_KINEMATIC_POSITION parameters
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2018-08-02 08:58:18 -04:00
Kevin O'Connor c0c892d524 force_move: Add support for FORCE_MOVE command
Add initial support for commands that will forcibly move a stepper
(without updating the kinematic classes with the new position).

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2018-07-26 12:44:07 -04:00
Kevin O'Connor a434341aa9 force_move: Simplify STEPPER_BUZZ code
Separate the setup and movement parts of cmd_STEPPER_BUZZ() into their
own functions.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2018-07-26 11:45:18 -04:00
Kevin O'Connor 2c5eba44ee force_move: Rename stepper_buzz.py to force_move.py
This is in preparation for extending the ability to make manual moves.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2018-07-26 11:15:51 -04:00