Commit Graph

11 Commits

Author SHA1 Message Date
Kevin O'Connor dd34768e3a homing: Remove no longer needed homing time delay code
Now that homing is implemented via "drip moves", it is no longer
necessary to round the homing speed and it is no longer necessary to
add a delay for cpu processing time.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2019-07-10 10:43:20 -04:00
Kevin O'Connor 75b73b09d6 corexy: Fix minimum halt velocity
Due to the corexy kinematics, the individual steppers may have a
velocity of sqrt(2) times faster than the cartesian velocity _and_ can
have an acceleration of sqrt(2) times faster.  Make sure to calculate
in the higher acceleration.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2019-03-30 14:35:18 -04:00
Kevin O'Connor d32506bd2e homing: Move homing offset adjustment logic to generic homing code
Move the "stepper phase" adjustment logic from the kinematic classes
to the generic homing.py code.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2018-10-10 14:30:09 -04:00
Kevin O'Connor d4bf51231a homing: Implement second home from homing.py
Move the logic for performing the second home from the kinematics
classes to the generic homing code.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2018-10-10 12:14:27 -04:00
Kevin O'Connor f7a7223b30 cartesian: Use homing_speed for homing retract speed
Commit b0d859f2 introduced a second_homing_speed parameter, and it
also changed the retract speed.  Revert the retract speed change (use
homing_speed when the head retracts).

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2018-10-09 11:17:39 -04:00
Kevin O'Connor 36ae433b57 cartesian: Make sure to constrain second_homing_speed to max_z_velocity
Commit b0d859f2 introduced a second_homing_speed parameter; that
parameter needs to also be constrained to the max_z_velocity.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2018-10-08 10:52:46 -04:00
Chris Whiteford b0d859f220 stepper: Adding support for a second_homing_speed parameter (#677)
Signed-off-by: Chris Whiteford <chris@chrisandtennille.com>
2018-10-04 18:55:58 -04:00
Kevin O'Connor ca505bf4ac kinematics: Convert get_rails() method to get_steppers()
All callers of get_rails() actually just want the steppers, so return
them directly.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2018-07-16 10:16:16 -04:00
Kevin O'Connor a31c31aed4 mcu: Enhance itersolve stepper kinematics allocation
Allocate the stepper_kinematics directly in mcu.py - that way the
kinematic classes don't have to interact with the chelper code.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2018-07-13 11:37:36 -04:00
Kevin O'Connor b988596519 toolhead: Fill cmove in toolhead instead of in each kinematic class
This simplifies the kinematic classes.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2018-07-13 11:37:20 -04:00
Kevin O'Connor 8faab46ed2 toolhead: Move kinematic modules to new kinematics/ directory
Move extruder.py, cartesian.py, corexy.py, and delta.py to a new
kinematics/ sub-directory.  This is intended to make adding new
kinematics a little easier.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
2018-07-12 22:50:25 -04:00