klipper-dgus/klippy/chelper/trapq.h

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#ifndef TRAPQ_H
#define TRAPQ_H
#include "list.h" // list_node
struct coord {
union {
struct {
double x, y, z;
};
double axis[3];
};
};
struct move {
double print_time, move_t;
double start_v, half_accel;
struct coord start_pos, axes_r;
struct list_node node;
};
struct trapq {
struct list_head moves, history;
};
struct pull_move {
double print_time, move_t;
double start_v, accel;
double start_x, start_y, start_z;
double x_r, y_r, z_r;
};
struct move *move_alloc(void);
void trapq_append(struct trapq *tq, double print_time
, double accel_t, double cruise_t, double decel_t
, double start_pos_x, double start_pos_y, double start_pos_z
, double axes_r_x, double axes_r_y, double axes_r_z
, double start_v, double cruise_v, double accel);
double move_get_distance(struct move *m, double move_time);
struct coord move_get_coord(struct move *m, double move_time);
struct trapq *trapq_alloc(void);
void trapq_free(struct trapq *tq);
void trapq_check_sentinels(struct trapq *tq);
void trapq_add_move(struct trapq *tq, struct move *m);
void trapq_finalize_moves(struct trapq *tq, double print_time);
void trapq_set_position(struct trapq *tq, double print_time
, double pos_x, double pos_y, double pos_z);
int trapq_extract_old(struct trapq *tq, struct pull_move *p, int max
, double start_time, double end_time);
#endif // trapq.h